War Metal
Main
Token
Component
Collection
Mission
Unit
Formation
Commander
Assault
Structure
Vindicator
Reinforcement
Battle
Bosses
Epic Bosses
Tools
Event Dmg Calc
Old Combat Log Parser
Acquire:
All
Mission
Collection
War Chips
Starter
Ability:
All
Damage
Healing
Prevent Healing
Income(not working)
Inc Income by %
Bring Unit in
Jam Unit
Control Unit
Inc Stat by %
Order:
All
Damage
Healing
Damage and Healing
Prevent Healing
Epic Damage
Epic Damage and Prevent Healing
Damage, Healing and Prevent Healing
Unit List
Name
Acquire
Ability
Proc
*Under 1000 Fights
**Under 500 Fights
Damage
Damage vs Epic
Healing
Healing Prevented
pr fight
Damage
Damage vs Epic
Healing
Healing Prevented
Other effects
Formation
Standard
Unique
Commander:
1
Assault:
2
Standard
Starter
Formation
Vanguard
Unique
Commander:
1
Assault:
2
Structure:
1
Vanguard
Mission
Formation
Squadron
Unique
Commander:
1
Assault:
3
Structure:
1
Squadron
Mission
Formation
Urban
Unique
Commander:
1
Assault:
3
Structure:
5
Urban
Mission
Formation
Platoon
Unique
Commander:
1
Assault:
5
Structure:
2
Platoon
Mission
Formation
Council
Unique
Commander:
4
Assault:
2
Structure:
1
Council
Mission
Formation
Tribunal
Unique
Commander:
5
Assault:
2
Structure:
1
Tribunal
War Chips
Formation
Stiletto
Unique
Commander:
1
Assault:
6
Structure:
3
Stiletto
War Chips
Formation
Batallion
Unique
Commander:
1
Assault:
7
Structure:
3
Batallion
Mission
Formation
Brigade
Unique
Commander:
2
Assault:
7
Structure:
4
Brigade
Mission
Formation
Forward
Unique
Commander:
2
Assault:
8
Structure:
6
Forward
Mission
Formation
Encampment
Unique
Commander:
3
Assault:
8
Structure:
4
Clinic: Chance to heal during battle
Encampment
War Chips
Clinic
N/A
5
N/A
Formation
Sprawl
Unique
Commander:
4
Assault:
8
Structure:
10
Sprawl
Collection
Formation
Swarm
Unique
Commander:
2
Assault:
10
Structure:
6
Swarm
Mission
Formation
Siege
Unique
Commander:
3
Assault:
10
Siege
War Chips
Formation
Oligarchy
Unique
Commander:
6
Assault:
8
Structure:
6
Oligarchy
Collection
Formation
Veteran
Unique
Commander:
4
Assault:
10
Structure:
4
Scramble: Chance to prevent enemy Robotic unit from entering
Veteran
Collection
Scramble
N/A
N/A
N/A
Prevents
Robotic
Formation
Fortification
Unique
Commander:
3
Assault:
12
Structure:
4
Fortification: Chance to increase Defense by 10%
Fortification
Mission
Fortification
28,80%**
N/A
N/A
Increase Defense by 10%
Formation
Triton
Unique
Commander:
3
Assault:
12
Structure:
6
Triton Deep: Chance to bring an extra Naval Unit into battle
Triton
Mission
Triton Deep
39,50%
N/A
N/A
Brings in
Naval
Formation
Juggernaut
Unique
Commander:
3
Assault:
14
Structure:
4
Juggernaut
Collection
Formation
Division
Unique
Commander:
4
Assault:
16
Structure:
4
Division
Collection
Formation
Vindicator
Unique
Commander:
5
Assault:
15
Structure:
5
Vindicator:
1
Vindicator
Collection
Formation
Pantheon
Unique
Commander:
5
Assault:
16
Structure:
5
Salvation: Chance to heal critically
Pantheon
Mission
Salvation
N/A
8
N/A
Formation
Wing
Unique
Commander:
4
Assault:
18
Structure:
5
Wing
Collection
Formation
Empire
Unique
Commander:
6
Assault:
16
Structure:
6
Empire
Collection
Formation
Annihilator
Unique
Commander:
5
Assault:
18
Structure:
7
Vindicator:
1
Annihilator
Collection
Formation
Devastator
Unique
Commander:
6
Assault:
20
Structure:
8
Devastator
Mission
Formation
Obliterator
Unique
Commander:
6
Assault:
22
Structure:
10
Vindicator:
1
Obliterator
Collection
Formation
Super Swarm
Unique
Commander:
7
Assault:
24
Structure:
10
Super Swarm
Mission
Formation
Mobile Divison
Unique
Commander:
9
Assault:
28
Massive Siege: Chance to jam up to three Structures
Mobile Divison
Mission
Massive Siege
N/A
N/A
N/A
Prevents 3
Structure
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